![]() How it's played: Spot the hidden object in a densely illustrated book. You randomize it, it becomes a big mess, and then you have to bring it to an organized state. Kapalka's take: A clear example of a game in which the pleasure is in creating order. ![]() The toy, created by a Hungarian architect, set off a craze in the 1980s. How it's played: Twist the cube until the colors match on all sides.
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